Back In Time – easy, schedulable backup utility
You may have heard about Apple’s Time Machine, or the equivalent Linux desktop backup solutions like TimeVault, FlyBack, rsync, sbackup, and a host other other various solutions.
All are geared for making backup easy, but unfortunately some of them don’t work (sbackup can’t restore) or are unmaintained (TimeVault, FlyBack).
Enter Back In Time. Available for both Gnome and KDE, it is well-maintained, featuring snapshots, automatic backups, and a Ubuntu & Fedora repositories to install from.
Download: http://backintime.le-web.org
BIT features automatic schedules snapshots, inclusion / exclusion rules, removal of old backups and notifications of a completed update – making it a perfect drop-in replacement for sbackup and FlyBack.
It doesn’t compete yet with TimeVaults history browser functionality – it simply displays the snapshot list organized by weeks on the left side, which is quite good enough.
4 comments April 11, 2009
Launchpad 2.2.3 now up!
Here are the highlights of what’s new in this release:
* Additional Personal Package Archives for yourself and your teams
* Translation template imports directly from your project’s Bazaar branches
* More juicy Ajax to speed up your workflow
Add comment April 2, 2009
The quick way of annoying users
Apparently Github now thinks that having a bolded “Pricing and Signup” text was not enough. They went further!
Seriously – it’s going over the top and is making me less willing to consider github for open source or private coding hosting.
2 comments April 2, 2009
Yo Frankie! Level Design Competition Winners Announced!
Catapults, ziplines with baskets, lava waterfalls, lighthouses and tight areas are in the top 3 maps picked. Download the game (for free) and the levels (for free) and check them out!
1 comment March 20, 2009
Awesome screenshot app for Linux released!
Shutter is a user-friendly app to take screenshots (of a window, fullscreen, a custom selection or even a site), edit them (apply a plugin effect, draw directly, or use an external editor like GIMP) and upload! + more features inside.
2 comments March 6, 2009
Howto: Upgrade Adobe AIR to 1.5.1
Adobe AIR recently released a version. A small guide is below on upgrading it:
Step 0.5: Update flash if on 64bit
If you’re using the alpha version of the native 64bit flash plugin, you need to update it first.
Step 1: Download
Go to the downloads page, and press the big yellow Download Now button.
Step 2: Allow installer to run
Right-click on AdobeAIRInstaller.bin, select Properties, Permissions, and enable “Allow execution of file as program”.
Step 3: Run the installer
Open the terminal, drag AdobeAIRInstaller.bin, and press Enter to start the installation.
Step 4: Get some AIR
Head over the AIR Marketplace to download AIR programs, or RefreshingApps.com for reviews of some of them.
Enjoy!
2 comments February 26, 2009
Howto: Upgrade Alpha version of 64bit Flash to latest version
Adobe has upgraded the prerelease/alpha version of the Native 64bit Flash for Linux, and I’ve updated the previous script used to install it for the new version. This upgrade is also required for the new AIR Marketplace to work!
Graphical instructions
Step 1: Download the script
Download and save this file onto your Desktop.
Step 2: Allow the script to run
Right-click on native-64bit-flash-installer.sh, select Properties, Permissions, and enable “Allow executing as file” (or something similar about execution).
Step 3: Run it
Open the terminal, drag the script file into it, and press enter to start the installation
After you’re done, see the Confirm Installation section.
Terminal instructions
Alternatively to the graphical instructions, running the following commands in the terminal would do:
wget http://dl.getdropbox.com/u/84880/native-64bit-flash-installer.sh sh ./native-64bit-flash-installer.sh
Confirm installation
Go to Tools ▸ Addons ▸ Plugins in firefox. It should say that the Shockwave Flash version is 10.0 r22. And that’s it, enjoy!
PS. The flash binaries are available here, if you’re not comfortable with running the script.
1 comment February 26, 2009
Commercial game looking for a Linux maintainer
Hi all,
Caster The Game is looking for someone to help port the game to Linux. Along with setting up a cross-distro distribution method for it, and provide support for the game.
‘Porting’ the game will be relatively easy – the game was originally developed on Linux, and then ported to Windows and Mac. The developers just don’t have enough time to setup and support the Linux distribution, so they’re willing to let someone help them with that. The more native games the better, right?
Some technical details about the game: sdl is used for image loading and input handling, openGL for rendering, and irrKlang for audio.
On the distribution side, support should be available for the mainstream distributions (OpenSUSE, Ubuntu, Fedora) and any that you’re familiar with. A human-friendly method of installing and updating the game is preferred – so .debs and .rpms, or a graphical MojoSetup installer would do, but a text-based shell script wouldn’t.
A portion of the game’s Linux sales will go to the maintainer – so if you’re seriously interested, please drop a line (include any experience with packaging/maintaining if possible).
Thanks for helping Linux gaming grow!
Update: Maintainer found! Expect the Linux version to come out.
4 comments January 20, 2009






